Help Guide From Online Casino Reports
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M
N
Narrow
the Field -
To bet or raise in order to scare off other players
whose hands are currently worse than yours, but
have the potential to improve.
Nit - To bide
your time, patiently waiting for a playable hand.
No-Limit
Poker -
A game in which players can bet as much as they
have in front of them on any given round.
Nut Flush - The
best available flush.
Nuts - The best
possible hand at any point in the game, a cinch
hand.O
Odds -
The probability of making a hand versus the probability
of not making the hand.
Offsuit -
Two different suits, used to describe the first
two cards.
Omaha -
A flop game similar to Hold 'Em, but each player
is dealt four cards instead of two, and a hand
must be made using exactly two pocket cards,
plus three from the table.
On
Board - On
the table; in the game.
On
The Come -
A hand that is drawing to a straight or flush.
On
Tilt - Playing
poorly, usually because of becoming emotionally
upset.
One-Gap -
An inside straight.
Open -
To make the first bet.
Open-Ended
Straight -
Four consecutive cards requiring one at either
end to make a straight.
Open
Card - Exposed
card; a card dealt face-up.
Open
Pair - An
exposed pair; a pair of face-up cards.
Open
Poker - Games
where some of the cards are dealt face up.
Option -
When a player posts a live blind, that player
is given the option to raise when their turn
comes around, even if no one else has raised;
straddle.
Out -
A card remaining in the deck that could hopefully
improve your hand.
Outdraw -
To beat an opponent by drawing to a better hand.
Outrun -
Outdraw.
Overcall -
To call a bet after another player has already
called.
Overcard -
In stud games, a card higher than your opponent's
probable pair; in flop games, a card higher than
any card on the board.
Overpair - In
flop games, a wired pair higher than any card
on the board.
P
Paint
Cards -
King, Queen and Jack; face cards; court cards;
picture cards. Pair Two cards of the same denomination.
Pass
Fold. - Pat
Hand A hand that is played as dealt, without
changing a card; usually a straight, flush or
full house.
Pay
Off - To call
a bet or raise when you don't think you have
the best hand.
Pay
Station -
A player who calls bets and raises much more
than is typical; a calling station.
Picture
Cards -
King, Queen and Jack; face cards; court cards;
paint cards.
Pip -
The suit symbols on a non-court card, indicating
its rank.
Play
Back - To
raise or re-raise an opponent's bet.
Play
Fast - Aggressively
betting a drawing hand to get full value for
it if you make it.
Play
With - Staying
in the hand by betting, calling, raising, or
re-raising.
Playing
the Board -
In flop games, if your best five card hand uses
the five community cards.
Pocket -
Another term for hole.
Pocket
Rockets -
A pair of aces in the hole.
Position -
Your seat in relation to the dealer, and thus
your place in the betting order.
Post -
To post a bet is to place your chips in the pot.
Pot -
The money or chips in the center of the table.
Pot
Limit - A
game in which the maximum bet is the total of
the pot.
Pot
Odds - The
amount of money in the pot versus the amount
of money it will cost you to continue in the
hand.
Prop -
Short for proposition player; similar to a shill,
but plays with his own money.
Proposition
Player -
A cardroom employee who joins a game with his
own money when the game is shorthanded, or to
get a game started; similar to a shill.
Protect
A Hand -
To protect a hand is to bet so as to reduce the
chances of anyone outdrawing you by getting them
to fold.
Protect
Your Cards -
To protect your cards is to place a chip or some
other small object on top of them so that they
don't accidentally get mucked by the dealer,
mixed with another player's discards, or otherwise
become dead when you'd like to play them.
Provider -
A player who makes the game profitable for the
other players at the table; a nicer term for
a fish.
Push -
When the hand is finished and a winner is determined,
the dealer pushes the chips towards the winner.
Put
Down - Fold.
Put
Him On - To
guess an opponent's hand and play accordingly.
Putting On The Heat -
Pressuring your opponents with aggressive betting
strategies to get the most value from your hand.
Q
Quads - Four of
a kind.
Qualifier - In
high-low, a requirement the hand must meet to
be eligible for a portion of the pot.
R
Rack -
A plastic tray which holds 100 chips in 5 stacks
of 20.
Rag
Off - To get
a card on the river that doesn't help you.
Ragged
Flop -
Flop cards that are of no use to any player's
hand.
Rags -
Worthless cards; blanks.
Rail -
The sideline at a poker table.
Railbird -
A non-playing spectator or kibitzer, often used
to describe a broke ex-player.
Rainbow -
Three or four cards of different suits.
Raise -
To call and increase the previous bet.
Rake -
Chips taken from the pot by the dealer on behalf
of the house.
Rank - The value
of a card. Each card has a suit and a rank.
Rap -
To knock the table, indicating a check.
Razz -
Seven-card stud lowball. Shortened from "razzle
dazzle."
Read -
To try and determine your opponent's cards or
betting strategy.
Rebuy -
To start again, for an additional entry fee,
in tournament play (where permitted).
Redraw -
A draw to an even better hand when you currently
are holding the nuts.
Represent -
To bet in a way that suggests you are holding
a strong hand.
Re-raise -
To raise a raise.
Reverse
Implied Odds - The ratio of the
amount of money now in the pot to the amount
of money you will have to call to continue
from the present round to the end of the
hand.
Riffle -
To shuffle; or to fidget with your chips.
Ring
Game - A
non-tournament game.
River -
In flop games, the last round of betting on the
fifth street card; in stud games, the last round
of betting on the seventh street card.
Rock -
A very tight, conservative player.
Rock
Garden -
A table populated with rocks.
Roll -
To turn a card face-up.
Rolled
Up - In
Seven-Card Stud, three of a kind on third street
(the first three cards).
Rough -
A lowball hand that is not perfect.
Round
of Betting -
The period during which each active player has
the right to check, bet or raise. It ends when
the last bet or raise has been called by all
players still in the hand.
Rounder -
A professional player who "makes the rounds" of
the big poker games in the country.
Royal
Flush -
The best possible poker hand, consisting of the
10 through the Ace, all the same suit.
Run -
A straight, or a series of good cards.
Run
Over - Playing
aggressively in an attempt to control the other
players.
Runner-Runner -
A hand made on the last two cards.
Running -
Two needed cards that come as the last two cards
dealt.
Running
Bad -
On a losing streak.
Running
Good -
On a winning streak.
Running
Pair -
When the last two cards on the board make a pair.
Rush - Several
winning hands in a short period of time.
S
Sandbag -
To check a strong hand with the intention of
raising or re-raising.
Satellite -
A small-stakes tournament whose winner obtains
cheap entry into a bigger tournament.
Scare
Card - An
up card that looks as though it might have made
a strong hand.
School -
The players in a regular game.
Scoop -
To win the entire pot.
Scooting -
Passing chips to another player after winning
a pot; horsing.
Seat Charge -
In public cardrooms, an hourly fee for playing
poker.
Seating
List -
In most cardrooms, if there is no seat available
for you when you arrive, you can put your name
on a list to be seated when a seat opens up.
Second
Pair -
In flop games, pairing the second highest card
on board.
See To
call.
Semi-Bluff -
To bet with a hand which isn't the best hand,
but which has a reasonable chance of improving.
Set -
Three of a kind; trips (usually applies to a
pair in hand and a matching card on board).
Set
You In - To
bet as much as your opponent has left in front
of him.
Seventh
Street -
The final betting round on the last card in Seven-Card
Stud.
Shill A cardroom
employee, often an off-duty dealer, who plays
with house money to make up a game.
Shootout -
A tournament format in which a single player
ends up with the entire prize money, or in which
play continues at each table until only one player
remains.
Short
Odds -
The odds for an event that has a good chance
of occurring.
Short-Stacked -
Having only a small number of chips left.
Show
One, Show All -
A rule that says if a player shows their cards
to anyone at the table they can be asked to show
everyone else.
Showdown -
The point at the end of the final round of betting
when all the remaining player's cards are turned
up to see which player has won the pot.
Side
Card - An
unmatched card which may determine the winner
between two otherwise equal hands.
Side
Pot - A separate
pot contested by other players when one player
is all-in.
Sixth
Street -
In Seven-Card Stud, the fourth round of betting
on the sixth card.
Skin -
To fix the cards; cheat.
Slow
Play - Disguising
the value of a strong hand by underbetting, to
trick an opponent.
Slowroll -
To reveal one's hand slowly at showdown, one
card at a time, to heighten the drama.
Small
Blind -
The smaller of the two compulsory bets in flop
games, made by the player in the first postion
to the dealer's left.
Smooth -
The best possible low hand with a particular
high card.
Smooth
Call -
To call rather than raise an opponent's bet.
Snap
Off - To
beat another player, often a bluffer, and usually
without a powerful hand.
Speed -
The level of aggressiveness with which you play.
Fast play is more aggressive, slow play is more
passive.
Splash
Around -
To play more loosely than you should.
Splash
The Pot -
To throw your chips into the pot, instead of
placing them in front of you. This makes it difficult
for the dealer to determine the amount you bet.
Split -
A tie.
Spread -
When a cardroom starts a table for a particular
game, it is said to spread that game. If you
want to know what games are played in a particular
place, you can ask what they spread.
Spread
Limit -
Betting limits in which there is a fixed minimum
and maximum bet for each betting round.
Squeeze -
To look slowly at the extremities of your hole
cards, without removing them from the table,
to worry your opponents and heighten the drama.
Stack -
The pile of chips in front of a player.
Stand
Pat - To
decline an opportunity to draw cards.
Stand-Off -
A tie, in which the players divide the pot equally.
Stay -
To remain in a hand with a call rather than a
raise.
Steal -
A bluff in late position, attempting to steal
the pot from a table of apparently weak hands.
Steaming -
Playing poorly and wildly, often because the
player is emotionally upset.
Steel
Wheel -
In lowball, a straight flush, five high (Ace-2-3-4-5).
Straddle -
To make a blind raise before the deal; big blind.
Straight -
Five consecutive cards of mixed suits.
Straight
Flush -
Five consecutive cards of the same suit.
Streak -
A run of good or bad cards.
String
Bet - An
illegal bet in which a player puts some chips
in the pot, then reaches back to his stack for
more, without having first verbally stated the
full amount of his bet.
Structure -
The limits set upon the ante, forced bets and
subsequent bets and raises in any given game.
Stuck -
Slang for losing, often a substantial amount
of money.
Stud -
Any form of poker in which the first card or
cards are dealt down, or in the hole, followed
by several open, or face up, cards.
Suck
Out - To
win a hand by hitting a very weak draw, often
with poor pot odds.
Suited -
Cards of the same suit.
Sweat -
To watch a player from the rail.
Sweeten The Pot -
Slang for raise.
T
Table -
Refers to the poker table itself, or the collective
players in the game.
Table
Cop - A
player who calls with the intention of keeping
other players honest.
Table
Stakes -
A poker game in which a player cannot bet more
than the money he has on the table.
Table
Talk - Any
discussion at the table of the hand currently
underway, especially by players not involved
in the pot, and especially any talk that might
affect play.
Take
Off A Card -
To call a single bet in order to see one more
card.
Take
Off The Gloves -
To use an aggressive betting strategy to bully
opponents.
Take
The Odds -
To wager less money on a proposition than you
hope to win.
Tap
City - To
go broke.
Tap
Out - To bet
all one's chips.
Tapped
Out - Broke,
busted.
Tell -
A player's nervous habit or mannerism which might
reveal his hand.
Texas
Hold 'Em -
A form of poker in which players use five community
cards in combination with their two hole cards
to form the best five-card hand. Also called
hold 'em.
Third
Pair - In
flop games, pairing the third highest card on
board.
Third
Street -
In Seven-Card Stud, the first round of betting
on the first three cards.
Three
Flush -
Three cards of the same suit, requiring two more
to make a flush.
Three
Of A Kind -
Three cards of the same denomination, with two
side cards; trips.
Throwing
A Party When
several loose or amateur players are making significant
monetary contributions to the pot.
Tight - A conservative
player who only plays strong hands, or playing
on fewer hands than the norm.
Tight
Game - A
game with a small number of players in most pots.
Tilt -
See on
tilt.
To
Go -
An amount "to
go" is the amount it takes to enter the pot.
Toke -
A tip to the dealer.
Top
Pair - In
flop games, pairing the highest card on board.
Trey -
A three.
Triplets -
Three of a kind.
Trips -
Slang for triplets; three of a kind.
Turn -
In flop games, the fourth street card.
Two
Flush - Two
cards of the same suit, requiring three more
to make a flush.
Two Pair - A
hand with two pairs and a kicker.
U
Under-Raise -
To raise less than the previous bet; allowed
only if a player is going all-in.
Under
The Gun -
The first to bet.
Underdog -
A hand that does not have the best chance of
winning before all the cards are dealt.
Up Card - An open
card, a card dealt face-up.
V,W,X,Y,Z
Wake
Up With A Hand -
To be dealt a hand with winning potential.
Walk -
To walk is to be away from the table long enough
to miss one or more hands.
Walkers -
Players who walk frequently.
Wheel -
The lowest hand in lowball, Ace-2-3-4-5; also
known as a bicycle.
Whipsaw -
To raise before, and after, a caller who gets
caught in the middle.
Wild Card - A
card designated as a joker, playable as any value.
Wired
Pair - A
pair in hand.
World's Fair -
A big hand.
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